Ergonomics 3 - HMI
- Faculty
Faculty of Engineering and Computer Science
- Version
Version 1 of 25.02.2025.
- Module identifier
11B1217
- Module level
Bachelor
- Language of instruction
German, English
- ECTS credit points and grading
5.0
- Module frequency
only summer term
- Duration
1 semester
- Brief description
Interaction with technical screen-based devices determines our everyday life. The user acceptance of technically complex devices depends largely on the design of the user interface (hardware and software).
For product designers, the design of software interfaces is increasingly part of their daily work, but the design is fundamentally different from that of non-screen-based devices - it is based on its own metaphors and philosophies.
In order to be able to professionally design these "user interfaces" between users and technical systems, students must learn and apply advanced concepts of human-technology interaction. The cognitive abilities of humans and the interaction with the system are at the centre of the development.
In the course, students learn the basics of front-end human-computer interaction (HCI), HMI design and the paradigms underlying such design. They apply the knowledge in exercises and a semester assignment.
- Teaching and learning outcomes
Introduction to the topic of user-centred interface design
Clarification of terms, definition of the subject area
Psychology of perception, principles of information processing, cognitive aspects of information processing, visual perception, laws of design, spatiality, colour.
History of design in the interface field
Basic concepts of interface design: Interaction, consistency, navigation, layout, software architecture, front end design.
General guidelines and standards of user-centred interface design DIN EN ISO 9211
Practical experience
Design rules from special fields of application, special designs
Special user groups Age-appropriate design, applications for the disabled, child-friendly design, DIN 33455 barrier-free products, age-appropriate web interface architectures
Relevance of the design of hardware elements in interface design, basics of the design of hardware elements, ergonomic consideration
Application examples
- Overall workload
The total workload for the module is 150 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
Lecturer based learning Workload hours Type of teaching Media implementation Concretization 30 Seminar - 30 Practice - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 30 Work in small groups - 30 seminar paper - 30 Creation of examinations -
- Graded examination
- Homework / Assignment
- Ungraded exam
- Presentation
- Recommended prior knowledge
Successful attendance of the courses 'Ergonomics 1 &2'.
- Knowledge Broadening
Students acquire knowledge of the architectural, functional and design development of human-technology-environment systems, taking into account the characteristics and needs of users.
- Knowledge deepening
Students who have successfully completed this module acquire a basic competence in the scientific-theoretical evaluation of existing and self-designed software and hardware user interfaces, taking into account applicable regulations and rules, as well as self-developed evaluation standards.
- Knowledge Understanding
Students have understood the tools and methods presented and are able to use them proactively to generate innovative and unique new solutions. However, they also reflect on the available tools and methods and can discuss them critically.
- Application and Transfer
Students who have successfully studied this module use a range of standard and some advanced procedures and methods to process user data and implement it in systems in a structured way in order to extract, process and improve information.
- Academic Innovation
On the one hand, the students are able to apply known methods for HMI development, but they can also abstract these, critically question them and independently develop new solution methods. They are not content with simply applying established tools, they develop them further and reflect on their usefulness. In addition, they also generate new solutions and innovations within the framework of the projects they work on.
- Communication and Cooperation
Students who have successfully studied this module subject ideas, concepts, information and topics of human-machine interaction to critical analysis and evaluation, they identify and analyse job-related problems and issues. They are able to work on topics individually as well as in groups, discuss them and generate solutions in a team. They have learned to effectively divide tasks, to work in teams and to use contemporary collaboration tools.
- Academic Self-Conception / Professionalism
Students who have successfully studied this module will apply a range of work-related skills, abilities, techniques and materials to complete standard and advanced tasks. They work in job-related contexts of HMI development in agile and interactive environments
- Literature
Holger Luczak, Arbeitswissenschaft. Konzepte, Arbeitspersonen, Arbeitsformen, Arbeitsumgebung
Wesley E. Woodson, Barry Tillman u. Peggy Tillman, Human factors design handbook. Information and guidelines for the design of systems, facilities, equipment, and products for human use, 2. Aufl., New York u.a. 1992.
Jakob Nielsen, Designing Web Usability, Frankfurt a. M. 2018.
Measuring the user experience, Tom Tullis, Bill Albert, MK 2010
Open Design Now - Why Design cannot remain exclusive, Bas van Abel, BIS, 2011
Universal Design, Oliver Herwig, Birkhäuser, 2008
ToDo - Die neue Rolle der Gestaltung in einer veränderten Welt, Florian Pfeffer, Hermann Schmidt, 2014
- Applicability in study programs
- Industrial Product Design
- Industrial Product Design B.A. (01.09.2024)
- Person responsible for the module
- Hofmann, Thomas
- Teachers
- Hofmann, Thomas