Responsive Virtual Spaces

Faculty

Faculty of Agricultural Science and Landscape Architecture

Version

Version 1 of 22.08.2025.

Module identifier

44M0576

Module level

Master

Language of instruction

English

ECTS credit points and grading

5.0

Module frequency

only summer term

Duration

1 semester

 

 

Brief description

Responsive Virtual Spaces or Landscapes deal with the idea that landscapes and environmental structures can react flexibly to changes in their surroundings or to interactions. The module conveys the theoretical and conceptual foundations and also deals with the concrete operationalization using a case study.

Teaching and learning outcomes

Introduction to the concept of responsive landscapes, including historical development, theoretical foundations and highly topical discourses in the field of landscape architecture and digital design.

In-depth exploration of the technologies behind responsive and virtual landscapes, including sensor technology, data analysis, 3D modeling, augmented reality (AR) and virtual reality (VR).

Approaches to designing and planning landscapes that can respond to changes in their environment or to user interactions. This includes topics such as adaptive landscape elements, interactive ecosystems and the use of simulations in planning.

The role of responsive landscapes in promoting sustainability and adapting to climate change. This includes the integration of natural processes and cycles into design strategies.

Analysis and discussion of real projects and case studies that demonstrate responsive approaches to landscape design.

Overall workload

The total workload for the module is 150 hours (see also "ECTS credit points and grading").

Teaching and learning methods
Lecturer based learning
Workload hoursType of teachingMedia implementationConcretization
15Lecture-
15Seminar-
Lecturer independent learning
Workload hoursType of teachingMedia implementationConcretization
70Work in small groups-
50Creation of examinations-
Graded examination
  • Project Report, medial
Exam duration and scope

Project report in media: ca. 30-minute presentation using at least two different media

Recommended prior knowledge

Previous knowledge of CAD, BIM, especially Rhino, Grasshopper, etc.

Knowledge Broadening

Students are enabled to reflect on the technical context and to use and combine specific IT applications in a targeted manner.

Knowledge deepening

Students learn to use familiar software for extended application purposes. In addition to the familiar design methods, this includes the use of scenarios, sensor technology and the resulting developments and changes within the virtual landscapes.

Knowledge Understanding

Students understand how to identify the planning-relevant parameters of virtual landscapes, implement them in models and use them to support decision-making.

Application and Transfer

Students are able to communicate the basic ideas of modeling and its results to those involved in the planning and development process and to incorporate the model results into implementation processes.

Academic Innovation

The implementation of responsive landscapes using existing modular software is one of the current fields of research in applied geoinformatics and transformation sciences. Dealing with this enables students to apply these current developments themselves and to contribute to their further development.

Communication and Cooperation

Students are able to communicate the basic ideas of modeling and its results to those involved in the planning and development process and to incorporate the model results into implementation processes.

Literature

follows later

Applicability in study programs

  • Land Use Transformation
    • Land Use Transformation M.Sc. (01.03.2026)

    Person responsible for the module
    • Taeger, Stefan
    Further lecturer(s)

    NN Lehrauftrag