Digitalisation and Technology in the Event Industry
- Faculty
Faculty of Business Management and Social Sciences
- Version
Version 1 of 23.06.2025.
- Module identifier
22C006
- Module level
Bachelor
- Language of instruction
Chinese
- ECTS credit points and grading
5.0
- Module frequency
only winter term
- Duration
1 semester
- Brief description
This module aims to improve the consciousness and practical ability of students related to digitalisation and technology in the event industry with a strong practical focus.
- Teaching and learning outcomes
Part 1: The development of digitalisation and technology in the event industry
Part 2: The concept and principles of digitalisation and technology in the event industry
Part 3: Guidelines and standards for digitalisation and technology in the event industry
Part 4: Policies and regulations for digitalisation and technology in the event industry
Part 5: Management cases for digitalisation and technology in the event industry
Part 6: Research progress and trend of digitalisation and technology in the event industry
- Overall workload
The total workload for the module is 150 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
Lecturer based learning Workload hours Type of teaching Media implementation Concretization 35 Lecture Presence - 25 Learning in groups / Coaching of groups Presence - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 40 Preparation/follow-up for course work - 30 Exam preparation - 20 Work in small groups -
- Graded examination
- Portfolio exam
- Remark on the assessment methods
The portfolio examination consists of:
PFP1: a presentation (30%) and a two-hour exam (70%)
PFP2: a written project report (30%) and a written paper (70%)
PFP3: a written project report (30%) and a two-hour exam (70%)
- Exam duration and scope
Presentation: approx. 10-15 minutes
Written project report: approx. 15-20 pages
Written paper: approx. 10-15 pages
Written examination: in accordance with the valid study regulations
The requirements are specified in the relevant class.
- Recommended prior knowledge
None
- Knowledge Broadening
Students who successfully complete this module:
1. understand the trend of event development and the evolution of digitalisation and technology in the event industry.
2. understand the concept and key characteristics of digitalisation and technology in the event industry.
- Knowledge deepening
Students who successfully complete the module:
1. can manage relevant tools, methods and processes related to digitalisation and technology in the event industry.
2. know relevant policies and regulations for digitalisation and technology in the event industry.
- Knowledge Understanding
Students who successfully complete the module:
1. know relevant methods and processes to evaluate digitalisation and technology in the event industry.
2. can do research related to the topic of the digitalisation and technology in the event industry.
- Application and Transfer
The emergence of multimedia technology has produced virtual display systems represented by VR (Virtual Reality) technology, AR (Augmented Reality) technology and holographic projection technology. Similar technology enables the experiencer to immerse in the virtual scene and experience a real and strong sense of existence, which also provides wireless possibilities for the future development of exhibitions and events and greatly broadens the boundaries of event-related activities. Through this course, students will understand the integration of exhibitions/events and technology, experience the application of technology in events/exhibitions, and develop new opportunities for the innovation of event-related activities.
- Academic Innovation
In the modern digital world, the organisation and staging of events has changed significantly. Students are able to explore the innovative issues of event activities under the digital background using a variety of technological tools and applications.
- Communication and Cooperation
Students who successfully complete the module have teambuilding and presentation skills. They are able to cooperate with relevant stakeholders when integrating digital and technological processes, procedures and tools.
- Academic Self-Conception / Professionalism
Through the study of this course, students will understand the scientific and technological attributes of the event industry. The event industry is profoundly scientific and innovative, which also provides more channels for students to learn event knowledge.
- Literature
Scripts from the lecturer
Additional literature:
Martin, V. & Cazarré, L. (2016). Technology and Events: Organizing an Engaging Event. Goodfellow Publishers.
Rankine, D. & Giberti, M. (2020). Reinventing Live: The Always On Future of Events. Anthem Press.
- Linkage to other modules
This module is connected to all the other event management-related modules taught in the IEMS programme.
- Applicability in study programs
- International Event Management Shanghai, B.A. (IEMS)
- International Event Management Shanghai (IEMS), B.A.
- Person responsible for the module
- Werner, Kim
- Teachers
- Werner, Kim
- Further lecturer(s)
Huang Hui, Yang Zheng