Usability Engineering & User Experience Design

Faculty

Faculty of Engineering and Computer Science

Version

Version 1 of 26.01.2026.

Module identifier

11B2085

Module level

Bachelor

Language of instruction

German

ECTS credit points and grading

5.0

Module frequency

winter and summer term

Duration

1 semester

 

 

Brief description

Nowadays, user interfaces are mostly graphically oriented. Modern user interfaces use touch technologies, gesture or voice control and automated functionality. The targeted conception and design of these different types of interfaces significantly determines their usability and thus their acceptance by users. In order to be able to evaluate, professionally design and optimise the interface between the user and the technical application, students need to be familiar with the basic concepts of usability engineering and user experience design. The analysis focuses on human cognitive abilities, the requirements of specific target groups in different scenarios and the design of interaction spaces in the sense of ‘user-centred design’.

Teaching and learning outcomes

1. Fundamentals of user experience design and usability engineering
2. Graphical, natural and tangible user interfaces, innovative operating concepts
3. Human perception and cognition
4. Standards and heuristics, qualitative and quantitative methods of behavioural research
5. User-centred requirements analysis
6. Wireframing and prototyping
7. Evaluation and usability testing

Overall workload

The total workload for the module is 150 hours (see also "ECTS credit points and grading").

Teaching and learning methods
Lecturer based learning
Workload hoursType of teachingMedia implementationConcretization
30Lecture-
30Laboratory activity-
Lecturer independent learning
Workload hoursType of teachingMedia implementationConcretization
40Work in small groups-
30Creation of examinations-
20Preparation/follow-up for course work-
Graded examination
  • Project Report, written
Ungraded exam
  • Field work / Experimental work
Remark on the assessment methods

The selection of graded and ungraded examination types from the specified options is the responsibility of the respective teacher. In doing so, the teacher must adhere to the applicable study regulations. 

Exam duration and scope

Types of assessment for graded examinations:
Project report (written): 10–15 pages, accompanying presentation 8–10 minutes
Types of assessment for ungraded examinations:
Experimental work: 4–5 milestone tasks from the context of the course

Recommended prior knowledge

Knowledge of user interface development and web technologies

Knowledge Broadening

Students learn and test the essential and current principles from the fields of user experience design, interaction design and usability engineering.

Knowledge deepening

Students have detailed knowledge of user-centred requirements analysis, qualitative behavioural research and prototype production.

Knowledge Understanding

Students learn principles and methods for systematically designing modern user interfaces, creating professional designs and testing their usability. They apply these principles and methods in project work.

Application and Transfer

As part of their project work, students conduct requirements analyses and usability tests with test subjects. They use a professional usability lab and eye-tracking technologies. They produce wireframes and interactive prototypes using the latest tools.

Academic Innovation

Students apply methods from the fields of user experience design, interaction design and usability engineering.

Communication and Cooperation

Students are able to analyse and evaluate the interaction design and usability of interfaces and describe them using the appropriate technical vocabulary. In addition, they must conduct interviews and tests with test subjects in the role of experimenters.

During their internships and final projects, students develop strong teamwork and project coordination skills.

Literature

Michaela Kauer-Franz, Benjamin Franz: Usability und User Experience Design: Das umfassendes Handbuch zu UI und UX. Ideal für Studium und Beruf,  Rheinwerk Computing 2022

Alexander Osterwalder : Value Proposition Design: Entwickeln Sie Produkte und Services, die Ihre Kunden wirklich wollen.  Campus Verlag 2015

Moser, Christian: User Experience Design – Mit erlebniszentrierter Softwareentwicklung zu Produkten, die begeistern, Springer Verlag 2012

Donald A. Norman: The Design of Future Things, Basic Books 2007

Florian Sarodnick/Henning Brau: Methoden der Usability Evaluation - Wissenschaftliche Grundlagen und praktische Anwendung, Huber Verlag, Bern 2006

Dan Saffer: Designing for Interaction - Creating Smart Applications and Clever Devices (Voices That Matter), New Riders 2006

Cyrus Dominik Khazaeli: Systemisches Design - Intelligente Oberflächen für Information und Interaktion, rororo 2005

T. Mandel: The Elements of User Interface Design, John Wiley & Sons Inc, 1997

Applicability in study programs

  • Computer Science and Media Applications
    • Computer Science and Media Applications B.Sc. (01.09.2025)

    Person responsible for the module
    • Ramm, Michaela
    Teachers
    • Ramm, Michaela