Usability Engineering & User Experience Design
- Faculty
Faculty of Engineering and Computer Science
- Version
Version 1 of 26.01.2026.
- Module identifier
11B2085
- Module level
Bachelor
- Language of instruction
German
- ECTS credit points and grading
5.0
- Module frequency
winter and summer term
- Duration
1 semester
- Brief description
Nowadays, user interfaces are mostly graphically oriented. Modern user interfaces use touch technologies, gesture or voice control and automated functionality. The targeted conception and design of these different types of interfaces significantly determines their usability and thus their acceptance by users. In order to be able to evaluate, professionally design and optimise the interface between the user and the technical application, students need to be familiar with the basic concepts of usability engineering and user experience design. The analysis focuses on human cognitive abilities, the requirements of specific target groups in different scenarios and the design of interaction spaces in the sense of ‘user-centred design’.
- Teaching and learning outcomes
1. Fundamentals of user experience design and usability engineering
2. Graphical, natural and tangible user interfaces, innovative operating concepts
3. Human perception and cognition
4. Standards and heuristics, qualitative and quantitative methods of behavioural research
5. User-centred requirements analysis
6. Wireframing and prototyping
7. Evaluation and usability testing
- Overall workload
The total workload for the module is 150 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
Lecturer based learning Workload hours Type of teaching Media implementation Concretization 30 Lecture - 30 Laboratory activity - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 40 Work in small groups - 30 Creation of examinations - 20 Preparation/follow-up for course work -
- Graded examination
- Project Report, written
- Ungraded exam
- Field work / Experimental work
- Remark on the assessment methods
The selection of graded and ungraded examination types from the specified options is the responsibility of the respective teacher. In doing so, the teacher must adhere to the applicable study regulations.
- Exam duration and scope
Types of assessment for graded examinations:
Project report (written): 10–15 pages, accompanying presentation 8–10 minutes
Types of assessment for ungraded examinations:
Experimental work: 4–5 milestone tasks from the context of the course
- Recommended prior knowledge
Knowledge of user interface development and web technologies
- Knowledge Broadening
Students learn and test the essential and current principles from the fields of user experience design, interaction design and usability engineering.
- Knowledge deepening
Students have detailed knowledge of user-centred requirements analysis, qualitative behavioural research and prototype production.
- Knowledge Understanding
Students learn principles and methods for systematically designing modern user interfaces, creating professional designs and testing their usability. They apply these principles and methods in project work.
- Application and Transfer
As part of their project work, students conduct requirements analyses and usability tests with test subjects. They use a professional usability lab and eye-tracking technologies. They produce wireframes and interactive prototypes using the latest tools.
- Academic Innovation
Students apply methods from the fields of user experience design, interaction design and usability engineering.
- Communication and Cooperation
Students are able to analyse and evaluate the interaction design and usability of interfaces and describe them using the appropriate technical vocabulary. In addition, they must conduct interviews and tests with test subjects in the role of experimenters.
During their internships and final projects, students develop strong teamwork and project coordination skills.
- Literature
Michaela Kauer-Franz, Benjamin Franz: Usability und User Experience Design: Das umfassendes Handbuch zu UI und UX. Ideal für Studium und Beruf, Rheinwerk Computing 2022
Alexander Osterwalder : Value Proposition Design: Entwickeln Sie Produkte und Services, die Ihre Kunden wirklich wollen. Campus Verlag 2015
Moser, Christian: User Experience Design – Mit erlebniszentrierter Softwareentwicklung zu Produkten, die begeistern, Springer Verlag 2012
Donald A. Norman: The Design of Future Things, Basic Books 2007
Florian Sarodnick/Henning Brau: Methoden der Usability Evaluation - Wissenschaftliche Grundlagen und praktische Anwendung, Huber Verlag, Bern 2006
Dan Saffer: Designing for Interaction - Creating Smart Applications and Clever Devices (Voices That Matter), New Riders 2006
Cyrus Dominik Khazaeli: Systemisches Design - Intelligente Oberflächen für Information und Interaktion, rororo 2005
T. Mandel: The Elements of User Interface Design, John Wiley & Sons Inc, 1997
- Applicability in study programs
- Computer Science and Media Applications
- Computer Science and Media Applications B.Sc. (01.09.2025)
- Person responsible for the module
- Ramm, Michaela
- Teachers
- Ramm, Michaela