Computer Science in Society
- Faculty
Faculty of Engineering and Computer Science
- Version
Version 1 of 27.11.2025.
- Module identifier
11B2051
- Module level
Bachelor
- Language of instruction
German
- ECTS credit points and grading
5.0
- Module frequency
winter and summer term
- Duration
1 semester
- Brief description
The module "Computer Science in Society" offers students a comprehensive perspective on the interactions between computer science, media and society. In an increasingly digitized world, the impact of information technology on social, cultural and economic life is of crucial importance. This module aims to help students develop a deep understanding of the complex relationships between computer science and society, particularly in the context of media and social media on the one hand and IT systems on the other..
- Teaching and learning outcomes
The module introduces students to the diversity of computer science from its historical development and in various application contexts. It offers students the opportunity to embed their technical skills in computer science into a broader social and ethical context, thus to be prepared for the complex challenges and opportunities that arise in the digital world and to prepare them for shaping their future professional lives.
- Overall workload
The total workload for the module is 150 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
Lecturer based learning Workload hours Type of teaching Media implementation Concretization 30 Seminar Presence or online - 30 Lecture Presence or online - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 45 Study of literature - 25 Presentation preparation - 20 Reception of other media or sources -
- Graded examination
- Portfolio exam
- Knowledge Broadening
Students will gain an overview of computer science as a scientific discipline and the historical development of computer science. They will understand how this discipline has influenced social areas, including the media and the economy. They will learn to recognize and analyze the connection between technological advances and societal change.
- Knowledge deepening
Students acquire specific knowledge about the role of computer science in society, including the effects of IT systems, social media and digital media on social interactions, cultural developments and economic processes. They should be able to carry out in-depth analyses of the interactions between technological and social changes.
- Knowledge Understanding
Students develop a deep understanding of the ethical, social and cultural challenges arising from the integration of information technology into society. They identify and discuss ethical issues related to the use of information technology and its impact on individuals and society as a whole.
- Application and Transfer
Students apply their knowledge and skills to real-world scenarios by designing solutions to societal challenges through the use of information technology. This includes the development of projects or case studies that demonstrate how technological solutions can bring about positive change in society. The insights gained are critically reflected upon.
- Academic Innovation
Students are encouraged to develop innovative approaches and solutions to social problems that arise through the use of computer science technologies. They should learn to think creatively and break new ground in order to utilize the potential of computer science for positive social change.
- Communication and Cooperation
Students develop skills for effective communication and collaboration in order to successfully implement interdisciplinary projects. They should be able to articulate their ideas clearly and work together with experts from other disciplines to find viable and sustainable joint solutions to complex social challenges.
- Academic Self-Conception / Professionalism
Students are made aware of the importance of shaping the future in their role as computer scientists in society. They should understand that their work has not only technical but also ethical dimensions and that they have a responsibility towards the society in which they live and work.
- Literature
Jacob, M. (2019): Digitalisierung & Nachhaltigkeit, Springer.
Kornwachs, K. (2018): Philosophie für Ingenieure, Hanser.
Zitzler, Eckart (2017): Dem Computer ins Hirn geschaut: Informatik entdecken, verstehen und querdenken, Springer.
Zweig, Katharina A.; Krafft, Tobias D.; Klingel, Anita; Park, Enno (2021): Sozioinformatik
Ein neuer Blick auf Informatik und Gesellschaft, Hanser.
- Applicability in study programs
- Computer Science and Media Applications
- Computer Science and Media Applications B.Sc. (01.09.2025)
- Bachelor of Vocational Education - Information Technology
- Bachelor of Vocational Education - Information Technology B.Sc. (01.09.2025)
- Computer Science and Computer Engineering
- Computer Science and Computer Engineering B.Sc. (01.09.2025)
- Person responsible for the module
- Morisse, Karsten
- Teachers
- Eikerling, Heinz-Josef
- Morisse, Karsten