Virtual Reality and Prototyping
- Faculty
Faculty of Engineering and Computer Science
- Version
Version 1 of 15.02.2026.
- Module identifier
11M2245
- Module level
Master
- Language of instruction
German
- ECTS credit points and grading
5.0
- Module frequency
only winter term
- Duration
1 semester
- Brief description
In the product development process, both virtual methods and modern prototyping are important tools for making the properties of the resulting product tangible early on in the development / design phase and, if necessary, optimizing them in this early phase.
In line with modern, agile methods of product development, the development time is shortened. The targeted access to the resulting data, the networking of digital product models and the linking to current manufacturing technologies such as 3D printing, laser sintering, laser cutting or fiber-reinforced FDM enable the creation of initial prototypes almost parallel to the digital design.Translated with DeepL.com (free version)
- Teaching and learning outcomes
Overview of staged digital product model
Geometry
Consideration of (production / assembly) tolerances in the digital product model
Kinematic model, inertias, modeling of drive characteristics
Assembly / disassembly in the digital model
Interface to data for production
Overview of selected manufacturing processes for prototyping
3D printing process
Laser sintering process
Laser cutting processes
Production-oriented design for selected manufacturing processes
Tension field "load-compatible" versus "production-compatible"
Methods for modular design
Application example
Creation of a virtual product model
Virtual assembly tests
Derivation of data for production for different processes
Prototyping
Assembly of real prototype
Test procedures for virtual models
Test procedures for real models
- Overall workload
The total workload for the module is 135 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
Lecturer based learning Workload hours Type of teaching Media implementation Concretization 15 Lecture Presence or online - 15 Learning in groups / Coaching of groups Presence or online - 15 Laboratory activity Presence - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 35 Work in small groups - 10 Preparation/follow-up for course work - 10 seminar paper - 20 Exam preparation - 15 Creation of examinations -
- Further explanations
The term "laboratory activity" is also understood to mean the lecturer-led practical approach to learning and the testing of selected production processes.
- Graded examination
- Homework / Assignment
- Exam duration and scope
As part of the term paper, the result of a self-developed prototype is documented and presented. The developed product is also created as a "real prototype" using suitable production processes that are available in the laboratory.
- Recommended prior knowledge
Completed bachelor's degree in mechanical engineering, automotive engineering or similar.
Basic knowledge of common CAD and CAE tools is required.
- Knowledge Broadening
Students at Osnabrück University of Applied Sciences who have successfully completed this module
have an in-depth understanding of the benefits of modeling real requirements such as assembly and manufacturing inaccuracies and other deviations from nominal dimensions
know further possible uses of CAE tools such as kinematics simulation, qualitative determination of loads in the design stage
- Knowledge deepening
Students at Osnabrück University of Applied Sciences who have successfully completed this module
know how to prepare virtual prototypes for real prototyping
know selected innovative processes for real prototyping
have experienced the differences between digital and real prototypes by means of an application example.
- Knowledge Understanding
Students have an in-depth understanding of the abstraction for virtual prototypes and the adapted, production- and load-oriented design for selected manufacturing processes that are suitable for the rapid creation of prototypes.
- Application and Transfer
The students, "i.e. all gender of students", can independently create suitable models for virtual prototypes and make targeted decisions about suitable processes for real prototypes.
- Academic Innovation
The introduction of agile product development methods and the simultaneous professional use of virtual and real prototypes accelerates the development process: these innovations therefore shorten the "time to market".
- Communication and Cooperation
Students can critically reflect on decision-making situations and the associated issues with regard to the economic efficiency of using virtual or real prototyping methods.
- Academic Self-Conception / Professionalism
Students will be able to independently carry out existing and future challenges of transferring findings from the production and testing of virtual and real prototypes to finished products.
- Literature
Behnisch: Digital Mockup mit CATIA V5, Hanser Entwerfen und Getalten im Maschinenbau, Hanser Leipzig Pahl, Beitz: Konstruktionslehre, Springer Verlag
Grundlagen der agilen Produktentwicklung: Basiswissen zu Scrum, Kanban, Lean Development
- Applicability in study programs
- Automotive Engineering (Master)
- Automotive Engineering M.Sc. (01.09.2025)
- Mechatronic Systems Engineering
- Mechatronic Systems Engineering M.Sc. (01.09.2025)
- Mechanical Engineering (Master)
- Mechanical Engineering M.Sc. (01.09.2025)
- Person responsible for the module
- Wahle, Ansgar
- Teachers
- Wahle, Ansgar
- Forstmann, Jochen